![]() ![]() Fetch-quest - A type of quest in which the player is asked to visit a specific location by a quest giver and bring back a particular item.These are sometimes triggered by quick-time events. Finisher - An often flashy, specially-animated 'killing blow' attack that can be deployed against already weakened enemies.De-aggro - means to de-escalate a combat encounter by moving far enough away from a computer controlled enemy that it ceases attacking and returns to a neutral state.De-buff - Significantly reducing the abilities of an enemy or another player character using an item or player action, typically to reduce offensive or defensive capabilities.Dialogue tree - Most common in adventure and RPG games, a 'dialogue tree' is a network of conversation options that your player has with a non-playable character.Dungeons normally comprise puzzle and combat elements and are often associated with procuring items and rewards. ![]()
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