![]() ![]() Coupled with disorientation and the imminent loss of consciousness from suffocation, this ensures that most victims nonetheless succumb very quickly, explaining the exceptional effectiveness of the Headcrabs' use by the Combine. And, indeed, ripping a headcrab off of a victim shows that a victim's head is bent upwards at an irregular angle, with a terrified look and a violent scream to match frozen onto their face.Ī Headcrab's attack does little damage (with the exception of Poison Headcrabs), and it also takes some time for Headcrabs to take over their hosts, who are initially still in control however, Headcrabs both attack very swiftly and (should they succeed) latch onto the head very firmly, so that any attempt by a struggling victim to remove the parasite with their hands is largely futile. This seems to indicate that a victim is likely still alive and at least somewhat aware of their situation. However, the groaning that standard Zombies make in Half-Life 2 is thought to be victims' muffled attempts to yell for help. It is not currently known if a person is technically alive after turning into a Zombie. This is seen happening in Rebel outposts along the Canals (in and beyond the Underground Railroad) or in cases like Ravenholm. Headcrab Shells will often be sent to Resistance camps to dismantle them, turning the Rebels stationed there into Zombies with the use of Headcrabs. Zombification is also one of the many ways used by the Combine to subject and intimidate the human species. Also in Half-Life 2, certain Zombies can be found "sleeping" and stand up to attack the player if they get too close or are attacked, as if they were playing dead.Īs Headcrabs are never seen attaching themselves to native Xen fauna, Zombies are only found on Earth, usually in remote or deserted areas. Zombies mainly attack with swipes from their claws, or by throwing an object at the player, as seen in Half-Life 2. ![]() Zombies do not respond to fire, and will walk blindly into it, though they do feel it on them and notice they are burning once they are on fire. Ordinary Zombies are often referred to as Standard Zombies to distinguish them from the other types of Zombies, such as the Gonome, the Fast Zombie, the Poison Zombie, the Zombine, and the Armored Zombie.Īs their name suggests, Zombies do not appear to retain much of their former intelligence and, like Headcrabs, will blindly pursue their prey, oblivious to danger (such as the propeller traps seen in Ravenholm or the weapons used by their prey). ![]()
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